I would be very interested in hearing everyone’s thoughts about SecondLife and if various people have thought about leveraging that site in any way. For those who are not familiar with SecondLife, it is a SIM type game/portal where people interact, buy, sell, share information, market… etc. I am thinking there might be some good possibilities there.
Re: SecondLife Inquiry
Hey Mike;
We’ve been using SecondLife for some time now. Here is the link to the original press release back in June of last year. AT that point we’d been building and fine tuning our presence for over 8 months, getting it ready for launch. http://business.avn.com/articles/30708.html
It has done very well for us. As a matter of fact, one of our weekly parties is tonight.
Come join the fun every Tuesday and Friday at the best Second Life Party on the Badpuppy Island! You can go to Badpuppy’s Second Life site for more details! http://sl.badpuppy.com/
Join the free fun, win prizes and have a blast! Don’t be surprised if you run into some of those you know and do business with, as well as those you’d like to do business with.
Re: SecondLife Inquiry
[QUOTE=Badpuppy Lisa;36437]Hey Mike;
We’ve been using SecondLife for some time now. Here is the link to the original press release back in June of last year. AT that point we’d been building and fine tuning our presence for over 8 months, getting it ready for launch. http://business.avn.com/articles/30708.html
It has done very well for us. As a matter of fact, one of our weekly parties is tonight.
Come join the fun every Tuesday and Friday at the best Second Life Party on the Badpuppy Island! You can go to Badpuppy’s Second Life site for more details! http://sl.badpuppy.com/
Join the free fun, win prizes and have a blast! Don’t be surprised if you run into some of those you know and do business with, as well as those you’d like to do business with.[/QUOTE]
Lisa, thank you so much for the insight. I would like to know more about how you are monetizing your presence on Badpuppy Island. I have been out there a couple times, my avatar is PornPaparazzi. I’d love to pick your brain and get some ideas.
Re: SecondLife Inquiry
I was researching machinima the other day and came across this movie of a party in sl…
http://www.wegame.com/watch/Gay_Naked_Party_at_Zeus/
As to how to monetize it (sl itself), hard to say.
Re: SecondLife Inquiry
Thanks for the video Bill, that was really cool! Looks like some of our parties at The Temple, Badpuppy Island’s exclusive gay night club which features organized parties, special nights, reoccurring DJ nights and model contest.
To give you just a few ideas of how to monetize this virtual world, we do all kinds of give aways and prizes and invite people already involved with Second Life and invites go out to new people all the time. There is a huge Gay market on Second Life to tap into and an endless number who are yet to know about it.
A presence such as ours allows us to reach our brand into an area where much is untapped. We are able to promote ourselves and other business associates in many ways.
Our Badpuppy Cinema updates with 4 new movie scenes each week, where the movie scenes begin playing, as soon as you walk in the door. You or you and a friend can set down and enjoy contributed movie scenes from a variety of producers. It gets their names out there and allows users to sample what they may very well buy or rent on VOD to watch in full.
The Movie Posters can be made clickable to take the user to the studio website or VOD, in a regular browser. This type of advertising of the studio titles can be paid for or can be done in trade for something completely outside of second life.
Your company can rent a store front, paid for of course in Linden dollars and promote your own brand, taking advantage of the traffic we drive to our parties and events.
Billboards and posters around the Island can promote your websites or products and once again, are clickable to the user to then visit.
We hold business meeting as well on the island, where it is far more personal than an email or a phone call and no flight or hotel is needed.
There are just so many ways that you can use this to promote your own brand and work out business deals with other companies to promote their own brands, products and memberships.
My avatar name is Futura Tomorrow and I won’t be at the party tonight, but you should still go if you can. Tonight’s party will not be near as big as some of our highly promoted parties and events, but still will be a good turn out.
We’re working on expanding what you see right now into something that is going to blow a lot of peoples minds. So stay tuned!
Re: SecondLife Inquiry
You having any luck, that you can measure, attracting website sales from the sl crowd?
From what I can tell, most of the money being made in sl involves selling people animations clothes toys and avatar enhancements, with the secondary real estate thing - essentially, selling digital services or creations to the sl members.
Virtual worlds could get to be pretty amazingly big and popular in the next decade or three.
There’s so much free sex there, I don’t necessarily want paysite freecontent surfers to learn about it.
Re: SecondLife Inquiry
Hey Bill;
Because we’ve set up a specific affiliate account for use on Second Life, we are able to track both the clicks and sign ups that come in from our Badpuppy promotional links on Second Life.
Also in our order process, we have Second Life as an option in our drop down regarding “How did you hear about Badpuppy?”, whereas many who do not visit us through a specific link via Second Life, might simply come to us on their own, because of their hearing about us on Second Life or being invited to one of our events, etc…
We are also expanding our brand name recognition to some who may have never heard of Badpuppy prior. There is a great deal to be gained by continuing to “Expand Your Brand”!
Re: SecondLife Inquiry
Lisa,
Do you know what ever happened to that lady that was worth like $1 mil by owning all the property on Second Life. Is she still doing good?
Re: SecondLife Inquiry
[QUOTE=Badpuppy Lisa;36556]Hey Bill;
Because we’ve set up a specific affiliate account for use on Second Life, we are able to track both the clicks and sign ups that come in from our Badpuppy promotional links on Second Life.
Also in our order process, we have Second Life as an option in our drop down regarding “How did you hear about Badpuppy?”, whereas many who do not visit us through a specific link via Second Life, might simply come to us on their own, because of their hearing about us on Second Life or being invited to one of our events, etc…
We are also expanding our brand name recognition to some who may have never heard of Badpuppy prior. There is a great deal to be gained by continuing to “Expand Your Brand”![/QUOTE]
Lisa, does Badpuppy do anything with age verification in regards to the Sims that go to Badpuppy island? How do you know that the members that are watching the content and attending the parties are legal adults and not children? Being that I am an AVS site, I am looking to see if there would be ways to utilize age verification within SL.
Re: SecondLife Inquiry
Hey Abostonboy, I’ve never heard of this lady, but I’ll ask Bill when he’s back in the office tomorrow. He is like a Second Life walking library.
Mike, Second Life is specifically for adults and the age verification is in their hands and a part of their TOS. Also, Badpuppy Island is clearly flagged as adult area.
http://secondlife.com/policy/security/teensafety.php
I found this in their Knowledge Base as well,
http://blog.secondlife.com/?s=accessing+adult+areas
I can check with Bill on this as well, as he may have more detailed or updated information.
Re: SecondLife Inquiry
http://en.wikipedia.org/wiki/Anshe_Chung
That is her. I use to follow he on a blog that has now closed. Just wondering how the she id doing now with the economy and exchange rates.
Re: SecondLife Inquiry
The gossip is that sales are down all over secondlife - as is only to be expected.
However, user numbers online at one time have tended to be up.
More people spending time there, buying less.